DocumentCode :
2760579
Title :
How to half the latency of IEEE compliant floating-point multiplication
Author :
Seidel, Peter-Michael
Author_Institution :
Dept. of Comput. Sci., Saarlandes Univ., Saarbrucken, Germany
Volume :
1
fYear :
1998
fDate :
25-27 Aug 1998
Firstpage :
329
Abstract :
We present an IEEE compliant floating-point multiplier that computes the correctly rounded result for all representable floating-point values. This multiplier can be implemented in 2 clock cycles, whenever its adder tree fits in one clock cycle. For the same operation recent multiplier designs need at least 4 clock cycles including the pre and postprocessing for denormalized operands and multistep rounding for the support of different precisions. Our multiplier operates on an internal format that we introduce before. We discuss the changes that become necessary by the use of this format and the optimizations that are possible for the other arithmetic operations
Keywords :
IEEE standards; adders; circuit optimisation; clocks; floating point arithmetic; multiplying circuits; IEEE compliant floating-point multiplication; adder tree; arithmetic operations; clock cycle; clock cycles; denormalized operands; floating-point multiplier; latency; multiplier designs; multistep rounding; optimization; Clocks; Computer science; Delay; Design optimization; Floating-point arithmetic; Graphics; Hardware; Microprocessors; Registers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Euromicro Conference, 1998. Proceedings. 24th
Conference_Location :
Vasteras
ISSN :
1089-6503
Print_ISBN :
0-8186-8646-4
Type :
conf
DOI :
10.1109/EURMIC.1998.711821
Filename :
711821
Link To Document :
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