DocumentCode
2773112
Title
Interactive Object and Collision Detection Algorithm Implementation on a Virtual Museum based on Croquet
Author
Sari, Riri Fitri ; Muliawan
Author_Institution
Fac. of Eng. Univ. of Indonesia, Depok
fYear
2007
fDate
18-20 Nov. 2007
Firstpage
685
Lastpage
689
Abstract
3D technology has significantly been improved during the last few years, especially in OpenGL library which enable programmers to create 3D shapes easily in some applications. This technology can be applied for virtual reality. In order to implement real elements into virtual simulation, some features to be considered are graphic quality, sound quality, user ability to interact with applications, controls, and algorithms to support virtual simulation, such as collision detection. In this work croquet is used to create an interactive virtual museum. In this virtual museum, users can interact with certain objects, such as museum door, manuscript, and lift. Our virtual museum is enhanced with animated object. We also added collision detection mechanism to prevent avatar from penetrating objects. This application was tested by ten users. They appreciated the overall quality of the museum, and satisfied with the interaction of the simulated objects, as well as with the result of the collision detection.
Keywords
computer graphics; virtual reality; OpenGL library; avatar; collision detection algorithm; croquet; graphic quality; interactive object; sound quality; user ability; virtual museum; virtual reality; Animation; Avatars; Detection algorithms; Graphics; Libraries; Object detection; Programming profession; Shape; Testing; Virtual reality; Collision Detection; Croquet; Virtual Museum; Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Innovations in Information Technology, 2007. IIT '07. 4th International Conference on
Conference_Location
Dubai
Print_ISBN
978-1-4244-1840-4
Electronic_ISBN
978-1-4244-1841-1
Type
conf
DOI
10.1109/IIT.2007.4430393
Filename
4430393
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