DocumentCode :
2776581
Title :
Design of object-oriented simulations in C++
Author :
Joines, Jeffrey A. ; Roberts, Stephen D.
Author_Institution :
Dept. of Ind. Eng., North Carolina State Univ., Raleigh, NC, USA
fYear :
1995
fDate :
3-6 Dec 1995
Firstpage :
82
Lastpage :
89
Abstract :
A set of object classes have been written in C++ which can be used to create simulation models and simulation packages. The simulations built with these classes possess the benefits of an object-oriented design, including the use of inheritance, encapsulation, polymorphism, run-time binding, and parameterized typing. These concepts are illustrated by creating a network queuing simulation language which has several notable features not available in other similar languages. Object-oriented simulations provide full accessibility to the base language, faster executions, portable models and executables, a multi-vendor implementation language, and a growing variety of complementary development tools
Keywords :
C language; data encapsulation; digital simulation; inheritance; object-oriented languages; object-oriented programming; simulation languages; C++; encapsulation; inheritance; multi-vendor implementation language; network queuing simulation language; object classes; object-oriented design; object-oriented simulation; parameterized typing; polymorphism; portable models; run-time binding; simulation models; simulation packages; Application software; Context modeling; Encapsulation; Handicapped aids; Industrial engineering; Object oriented modeling; Object oriented programming; Packaging; Program processors; Software tools;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1995. Winter
Conference_Location :
Arlington, VA
Print_ISBN :
0-78033018-8
Type :
conf
DOI :
10.1109/WSC.1995.478709
Filename :
478709
Link To Document :
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