DocumentCode :
2780737
Title :
An introduction to SLX [simulation software]
Author :
Henriksen, James O.
Author_Institution :
Wolverine Software Corp., Annandale, VA, USA
fYear :
1995
fDate :
3-6 Dec 1995
Firstpage :
502
Lastpage :
509
Abstract :
This paper provides introduction to SLX (Henriksen, 1993) for readers who are already familiar with simulation. Comparisons with GPSS/H (Banks, Carson and Sy, 1989; Henriksen and Crain, 1989; Schriber, 1991; and Smith, Brunner and Crain, 1992) are used to provide a frame of reference for describing SLX features. The goal of the SLX project is to produce a simulation system which provides a multiplicity of layers, ranging from the SLX kernel, at the bottom, all the way up to layers which provide graphical model building “without programming.” In this paper, only the “lower” layers of SLX are described. Accordingly, this paper will perhaps be of greater interest to simulation software package developers than to end users of simulation software. Six key concepts which underlie the SLX kernel are presented, and SLX´s extensibility mechanisms, which facilitate the construction of higher layers from lower layers, are illustrated
Keywords :
digital simulation; software reviews; SLX kernel; SLX project; extensibility mechanisms; graphical model building; simulation software package developers; simulation system; Computer architecture; Graphical models; Kernel; Logic; Rivers; Software packages; Vents;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1995. Winter
Conference_Location :
Arlington, VA
Print_ISBN :
0-78033018-8
Type :
conf
DOI :
10.1109/WSC.1995.478782
Filename :
478782
Link To Document :
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