• DocumentCode
    2784157
  • Title

    Randomness in interactive proofs

  • Author

    Bellare, Mihir ; Goldreich, Oded ; Goldwasser, Shafi

  • Author_Institution
    Lab. for Comput. Sci., MIT, Cambridge, MA, USA
  • fYear
    1990
  • fDate
    22-24 Oct 1990
  • Firstpage
    563
  • Abstract
    The quantitative aspects of randomness in interactive proof systems are studied. The result is a randomness-efficient error-reduction technique: given an Arthur-Merlin proof system (error probability ⩽1/3) in which Arthur sends l=l(n ) random bits per rounds, a proof system that achieves error probability 2-k at the cost of Arthur sending only 2l+O(k) random bits per round is constructed. The method maintains the number of rounds in the game. Underlying the transformation is a novel sampling method for approximating the average value of an arbitrary function f: {0,1}l→[0,1]. The method evaluates the function on O-2 log δ-1) sample points generated using only 2l+O(log δ-1) coin tosses to get an estimate which with probability ⩾1-δ is within ε of the average value of the function
  • Keywords
    algorithm theory; error handling; game theory; theorem proving; Arthur-Merlin proof system; coin tosses; error-reduction technique; interactive proofs; randomness; sampling method; Computational modeling; Computer science; Costs; Error probability; Laboratories; Polynomials; Protocols; Sampling methods; Voting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Foundations of Computer Science, 1990. Proceedings., 31st Annual Symposium on
  • Conference_Location
    St. Louis, MO
  • Print_ISBN
    0-8186-2082-X
  • Type

    conf

  • DOI
    10.1109/FSCS.1990.89577
  • Filename
    89577