Title :
A GOMS-based granular computing model for human-computer interaction design
Author_Institution :
Comput. Sci. Dept., California State Univ., Carson, CA, USA
Abstract :
This paper is to propose to combine the granular computing into the cognitive model GOMS (Goals-Operators-Methods-Selection) to design the HCI (human-computer interactions/interfaces). The principles of GOMS and its related cognitive models are introduced, and granular computing as a problem-solving strategy is presented. The focus will be on the application of granular computing in the GMOS model, especially for the user´s goals and operators granulation. The selection rules of the GOMS model can be utilized to search methods from the AND-OR tree generated by the granular computing. An example is illustrated to demonstrate how the combination of the GOMS model with granular computing works.
Keywords :
augmented reality; granular computing; human computer interaction; AND-OR tree; GOMS based granular computing model; HCI; augmented reality; goals operators method selection; human computer interaction design; Computational modeling; Guidelines; Integrated circuits; cognitive model; granular computing; human-computer interaction;
Conference_Titel :
Service Operations, Logistics, and Informatics (SOLI), 2011 IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4577-0573-1
DOI :
10.1109/SOLI.2011.5986563