DocumentCode
2789910
Title
Real-time multiple video player systems
Author
Ngan, Chris C H ; Lam, Kam-yiu
Author_Institution
Dept. of Comput. Sci., City Univ. of Hong Kong, China
fYear
2000
fDate
2000
Firstpage
172
Lastpage
176
Abstract
In previous years, various real-time scheduling techniques have been proposed to improve the performance of a distributed multimedia system. However, not much work has been done on how a client player can play multiple videos concurrently. In this paper, we have designed a distributed multimedia system where a client player can play different videos at the same time. We introduce two mechanisms: priority assignment mechanism and feedback capture video mechanism for the system. The issues on how to implement the mechanisms in Windows NT are discussed. Experiments are conducted to investigate the performance of the proposed mechanism in Windows NT to study the most optimum configuration factors. We also define the monitoring factor and priority group mapping difference and study how they affect the overall system performance. From the results, we find that the mechanisms can effectively improve the system performance in terms of percentage of displayed frames
Keywords
multimedia systems; performance evaluation; processor scheduling; Windows NT; distributed multimedia system; feedback capture video mechanism; optimum configuration factors; performance improvement; priority assignment mechanism; priority group mapping; real-time multiple video player systems; real-time scheduling; Cameras; Computer science; Feedback; Monitoring; Multimedia systems; Processor scheduling; Quality of service; Real time systems; Resource management; System performance;
fLanguage
English
Publisher
ieee
Conference_Titel
Real-Time Computing Systems and Applications, 2000. Proceedings. Seventh International Conference on
Conference_Location
Cheju Island
ISSN
1530-1427
Print_ISBN
0-7695-0930-4
Type
conf
DOI
10.1109/RTCSA.2000.896387
Filename
896387
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