DocumentCode
2793596
Title
Principle and Methodology of Computer Games of Chinese Chess
Author
Xu, Xinhe
Author_Institution
Northeastern University, China
Volume
1
fYear
2006
fDate
Oct. 2006
Abstract
The game problem is very pervasive. As long as some conflict of interest exists between the two parties in the chessboard, game becomes a method which the conflict expresses and gets solution. Game and countermeasure will become a kind of hot problems on intelligent system research. The chess is a kind of intelligent game abstracted from the wars therefore it is a standard problem in game. The computer game of chess is always considered as one of the most challenging topics.
Keywords
Application software; Artificial intelligence; Computer applications; Game theory; History; Intelligent robots; Intelligent systems; Military computing; Pervasive computing; Supercomputers;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Systems Design and Applications, 2006. ISDA '06. Sixth International Conference on
Conference_Location
Jian, China
Print_ISBN
0-7695-2528-8
Type
conf
DOI
10.1109/ISDA.2006.219
Filename
4021396
Link To Document