• DocumentCode
    2793701
  • Title

    Real-time soft-finger grasping of physically based quasi-rigid objects

  • Author

    De Pascale, Maurizio ; Sarcuni, Gabriele ; Prattichizzo, Domenico

  • Author_Institution
    DII, Siena Univ., Italy
  • fYear
    2005
  • fDate
    18-20 March 2005
  • Firstpage
    545
  • Lastpage
    546
  • Abstract
    This paper describes the implementation of a demo. The demo of "soft-finger grasping of physically based quasi-rigid objects" will provide solutions to grasp objects that are locally deformable and move according to rigid-body dynamics. This work summarizes the choices of the overall software architecture and the single algorithms used to run the simulation of "soft-finger grasping" in real time on high-end hardware. The soft-finger grasping is obtained extending a local model to include rotational friction while the local deformations are achieved through displacement fields directly on the GPU. Dynamics of the objects in the scene is simulated by a rigid body simulator which allows realistic interactions with other objects existing in the scene.
  • Keywords
    digital simulation; haptic interfaces; real-time systems; quasi-rigid object; real-time soft-finger grasping; rigid body simulator; rotational friction; software architecture; Computational modeling; Computer simulation; Deformable models; Friction; Graphics; Grasping; Haptic interfaces; Layout; Rendering (computer graphics); Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Eurohaptics Conference, 2005 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005. World Haptics 2005. First Joint
  • Print_ISBN
    0-7695-2310-2
  • Type

    conf

  • DOI
    10.1109/WHC.2005.110
  • Filename
    1407003