DocumentCode :
2799863
Title :
Real time 3D animation of polyhedra
Author :
Li, Suiyi ; Qiao, Hong
Author_Institution :
Dept. of Comput., UMIST, Manchester, UK
Volume :
2
fYear :
2003
fDate :
8-13 Oct. 2003
Firstpage :
897
Abstract :
Animation is important in computer games and movies industries. But so far the main work still focuses on kinematic analysis. It is due to difficulty in on-line collision detection and wretch analysis, which leads to the difficulty in computing real movement of a 3D object in a realistic or virtual environment. The purpose of our work is to provide a virtual environment, where as a new object moves into the environment, the real motion of the object can be given automatically. In this paper, a new algorithm is proposed for real time collision detection for a polyhedron within a given 3D environment. It also gives a simple method in contact state detection and compliant motion analysis. The work can be used to give real time motion of polyhedra precisely and also-the real time motion of objects composited by polyhedra approximately.
Keywords :
computer animation; image motion analysis; realistic images; virtual reality; compliant motion analysis; computer games; contact state detection; kinematic analysis; movie industries; online collision detection; polyhedron; real time 3D animation; real time collision detection; real time motion; realistic environment; virtual environment; wretch analysis; Animation; Computer industry; Haptic interfaces; Intelligent robots; Motion detection; Motion pictures; Robotic assembly; Signal processing algorithms; Toy industry; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics, Intelligent Systems and Signal Processing, 2003. Proceedings. 2003 IEEE International Conference on
Print_ISBN :
0-7803-7925-X
Type :
conf
DOI :
10.1109/RISSP.2003.1285706
Filename :
1285706
Link To Document :
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