• DocumentCode
    2803446
  • Title

    Parametric binaural audio coding

  • Author

    Ojala, Pasi ; Tammi, Mikko ; Vilermo, Miikka

  • Author_Institution
    Nokia Res. Center, Tampere, Finland
  • fYear
    2010
  • fDate
    14-19 March 2010
  • Firstpage
    393
  • Lastpage
    396
  • Abstract
    A spatial audio scene consists of discrete audio sources and ambience. The 3D audio image is observed due to the directional sounds, but even more important is the reverberation and so called room effect caused by the properties of the space, the sources and listener location. It is obvious that a human being is able to capture the 3D image using the signal from left and right ear. Hence, two audio channels are sufficient to represent the spatial audio image for the listener. An efficient transmission and representation of a spatial audio image using two channels requires a specific coding and rendering algorithm for the audio content. In this paper we present novel mechanisms to efficiently parameterize, quantize and represent the spatial audio signal.
  • Keywords
    audio coding; image representation; rendering (computer graphics); reverberation; 3d spatial image representation; parametric binaural audio coding; rendering algorithm; reverberation; Audio coding; Ear; Headphones; Humans; Layout; Mobile communication; Principal component analysis; Rendering (computer graphics); Speech coding; Telephony; Binaural audio; Speech and audio coding;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics Speech and Signal Processing (ICASSP), 2010 IEEE International Conference on
  • Conference_Location
    Dallas, TX
  • ISSN
    1520-6149
  • Print_ISBN
    978-1-4244-4295-9
  • Electronic_ISBN
    1520-6149
  • Type

    conf

  • DOI
    10.1109/ICASSP.2010.5495804
  • Filename
    5495804