• DocumentCode
    2806164
  • Title

    A Computer-Games-Based AI Research Environment

  • Author

    Gallego, Francisco ; Bernabeu, Abel ; Reverte, Juan ; Satorre, Rosana ; Llorens, Faraon

  • Author_Institution
    Universidad de Alicante, Spain
  • fYear
    2006
  • fDate
    Nov. 2006
  • Firstpage
    379
  • Lastpage
    387
  • Abstract
    To develop, test and experiment with new AI algorithms, researchers require an experimentation environment. This is even more necessary when we talk about developing agent and multiagent systems. Moreover, if doing performance comparisons of different algorithms is the goal, it is really important to put all those algorithms to work under the same environment conditions. At present, there is a great variety of environments developed to support AI researchers in their tasks. However, it is usual to find that these environments whether they have too specific aims or they perfom well just with some kind of algoritms. In addition, their tendence to be researcher-oriented prevent us from using them in other fields like education, diffusion or massive testing. In this paper we propose a new kind of multiagent research environment, based on a computer game called Screaming Racers, with which we try to surpass these difficulties. Our computer-games-based research environment is intended to be used simultaneously by researchers, students and general players, powering up research, education, diffusion and massive testing.
  • Keywords
    Artificial intelligence; Computational modeling; Computer science education; Computer simulation; Intelligent actuators; Intelligent agent; Intelligent sensors; Multiagent systems; Testing; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Artificial Intelligence, 2006. MICAI '06. Fifth Mexican International Conference on
  • Conference_Location
    Mexico City, Mexico
  • Print_ISBN
    0-7695-2722-1
  • Type

    conf

  • DOI
    10.1109/MICAI.2006.2
  • Filename
    4022172