DocumentCode :
2808793
Title :
Tone Bender: A collaborative activity for signal processing education & psychoacoustic data collection
Author :
Migneco, Raymond V. ; Kim, Youngmoo E.
Author_Institution :
Dept. of Electr. & Comput. Eng., Drexel Univ., Philadelphia, PA, USA
fYear :
2011
fDate :
4-7 Jan. 2011
Firstpage :
237
Lastpage :
242
Abstract :
Collaborative web-based activities can serve as a cogent method for large-scale, psychoacoustic data collection. The advancing maturity of web-based platforms makes it feasible to rapidly develop entertaining games that can collect information on specific tasks, such as audio and image annotation, on a large scale. The accessibility and entertainment value of these games make them attractive to educators as well, since they promote interactive learning methods through gaming. To this end, we have developed Tone Bender, a collaborative activity developed for signal processing education and data collection on the perception of musical instruments. In this paper, we describe how Tone Bender collects perceptual information from players and provide sample lessons for K-12 curricula using the game as an educational platform.
Keywords :
Internet; computer aided instruction; computer games; educational courses; groupware; interactive systems; signal processing; K-12 curricula; cogent method; collaborative Web based activities; collaborative gaming; entertainment value; image annotation; interactive learning methods; psychoacoustic data collection; signal processing education; tone bender; Collaboration; Digital signal processing; Games; Instruments; Timbre; Transient analysis; audio perception; musical instrument timbre; signal processing education; web games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Signal Processing Workshop and IEEE Signal Processing Education Workshop (DSP/SPE), 2011 IEEE
Conference_Location :
Sedona, AZ
Print_ISBN :
978-1-61284-226-4
Type :
conf
DOI :
10.1109/DSP-SPE.2011.5739218
Filename :
5739218
Link To Document :
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