Title :
2-day conference program
Abstract :
The following topics are dealt with: innovative ideas for games; lessons learned, social impact and cultural impact; games for business and multiple players; games for learning, training and exercise; design of game; interface device, location awareness and security; and education, health and training.
Keywords :
computer based training; computer games; design engineering; education; health and safety; health care; interactive devices; mobile computing; organisational aspects; security; social aspects of automation; International Games Innovation Conference; cultural impact; education; exercise games; game design; games for business; health; interface device; learning games; location awareness; multiple players; security; social impact; training games;
Conference_Titel :
Games Innovation Conference (IGIC), 2011 IEEE International
Conference_Location :
Orange, CA
Print_ISBN :
978-1-4577-0258-7
DOI :
10.1109/IGIC.2011.6115105