DocumentCode
2809902
Title
Immersive mobile gaming with scanned laser pico projection systems
Author
Viswanathan, P. Selvan ; Lashmet, David ; Honkanen, Jari
Author_Institution
MicroVision, Inc., Redmond, WA, USA
fYear
2011
fDate
2-3 Nov. 2011
Firstpage
17
Lastpage
19
Abstract
A scanned laser pico projector´s advantages, in the space of motion sensed and/or mobile gaming, is explored in this paper. In order to better appreciate the applications, we first briefly delve into the operation of a MicroVision MEMS-based scanned laser pico projection engine. From there we described how we accomplish immersive gaming by citing as an example a novel prototype system that we have constructed. We further go on to present the key findings on user experience of this system in a survey conducted at the CeBIT, 2011 in Hannover, Germany.
Keywords
computer games; micromechanical devices; mobile computing; optical projectors; CeBIT; Germany; Hannover; MicroVision MEMS; immersive mobile gaming; motion sensed gaming; scanned laser pico projection systems; Engines; Games; Image color analysis; Lasers; Mirrors; Mobile communication; Sensors; Immersive Gaming; Laser Projection; MEMS scanning mirror; Pico Projection;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovation Conference (IGIC), 2011 IEEE International
Conference_Location
Orange, CA
Print_ISBN
978-1-4577-0258-7
Type
conf
DOI
10.1109/IGIC.2011.6115120
Filename
6115120
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