• DocumentCode
    2810199
  • Title

    Musical mood-based mobile gaming

  • Author

    Hodge, Alexander ; Collins, Karen ; Lam, Kelvin ; Taillon, Peter J.

  • Author_Institution
    Games Inst., Univ. of Waterloo, Waterloo, ON, Canada
  • fYear
    2011
  • fDate
    2-3 Nov. 2011
  • Firstpage
    5
  • Lastpage
    7
  • Abstract
    This paper explores ways of using mood-based audio extraction methods on player-selected music to drive content in mobile video games. Specifically, we describe the methods employed in the development of a game adapting the CLAM C++ Library for the Apple iPod.
  • Keywords
    behavioural sciences computing; computer games; mobile computing; music; Apple iPod; CLAM C++ library; mobile video games; mood based audio extraction methods; musical mood based mobile gaming; player selected music; Databases; Games; Libraries; Mood; Music; Portable media players; Prototypes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovation Conference (IGIC), 2011 IEEE International
  • Conference_Location
    Orange, CA
  • Print_ISBN
    978-1-4577-0258-7
  • Type

    conf

  • DOI
    10.1109/IGIC.2011.6115133
  • Filename
    6115133