DocumentCode
2813571
Title
Development of interactive image editing operations for texture design
Author
Kagawa, Tsuneo ; Nishino, Hiroaki ; Utsumiya, Kouichi
Author_Institution
Dept. of Comput. Sci. & Intell. Syst., Oita Univ., Oita, Japan
fYear
2011
fDate
9-11 Feb. 2011
Firstpage
1
Lastpage
6
Abstract
This paper proposes an interactive texture design method to obtain adequate texture patterns for 3D computer graphics shapes. Texture mapping is widely used to improve the visual richness of surface appearances. Designing texture patterns can be a problem to search an adequate pattern for the 3D shapes in the scene physically and psychologically. So it is required to supply intuitive and simple method for texture pattern designing. We apply interactive genetic algorithm (iGA) framework to find the pleasant color texture pattern for 3D surfaces. This method generates multiple texture patterns obtained by various image processing and allows users to evaluate them sensitively and users can stop and fix some feature.
Keywords
computer graphics; genetic algorithms; image colour analysis; image texture; 3D computer graphics shapes; 3D surfaces; image processing; interactive genetic algorithm framework; interactive image editing operations; pleasant color texture pattern; surface appearances; texture design; texture mapping; visual richness; Biological cells; Image color analysis; Mood; Shape; Surface texture; Three dimensional displays; Transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers of Computer Vision (FCV), 2011 17th Korea-Japan Joint Workshop on
Conference_Location
Ulsan
Print_ISBN
978-1-61284-677-4
Electronic_ISBN
978-1-61284-676-7
Type
conf
DOI
10.1109/FCV.2011.5739725
Filename
5739725
Link To Document