DocumentCode
2813706
Title
A Python-Based MPI Framework for Exploring an Adaptive Fuzzy-Agent Approach to Simulating Large-Scale Non-Cooperative Games
Author
Millman, Eamon ; Budakoglu, Caner ; Neville, Stephen
Author_Institution
Univ. of Victoria, Victoria
fYear
2007
fDate
22-26 April 2007
Firstpage
1384
Lastpage
1387
Abstract
In this article, we describe how to construct a large scale simulation system using the standard message passing interface (MPI) framework which can effectively explore the simulated players\´ strategy search spaces (i.e., to identify "good" strategies within particular "games" out of large sets of potential strategies) using genetic algorithms. We demonstrate how to create "intelligent" players who are capable of adapting their behaviors as the game evolves, given the problematic nature of identifying "good" strategies a priori using fuzzy logic. We prove these two concepts by building a scalable predator and prey simulation framework.
Keywords
fuzzy systems; game theory; genetic algorithms; message passing; multi-agent systems; adaptive fuzzy-agent approach; genetic algorithm; large scale simulation system; large-scale noncooperative games; players strategy search spaces; python-based MPI framework; scalable predator-prey simulation framework; standard message passing interface framework; Computational and artificial intelligence; Computational modeling; Computer security; Computer simulation; Ecosystems; Fuzzy logic; Game theory; Genetic algorithms; Large-scale systems; Process control;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical and Computer Engineering, 2007. CCECE 2007. Canadian Conference on
Conference_Location
Vancouver, BC
ISSN
0840-7789
Print_ISBN
1-4244-1020-7
Electronic_ISBN
0840-7789
Type
conf
DOI
10.1109/CCECE.2007.348
Filename
4233007
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