• DocumentCode
    2822513
  • Title

    Solving family communication problems between children and parents by using Mobile Serious Games

  • Author

    Chi-Husiung Liang

  • Author_Institution
    Dept. of Multimedia & Game Sci., Lunghwa Univ. of Sci. & Technol., Taoyun, Taiwan
  • fYear
    2012
  • fDate
    26-28 Sept. 2012
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper adopts an innovative approach by using Mobile Serious Game (MGS) to produce edutainment mobile games which allow children to learn the meaning of filial piety to parents during the process of playing. The objective of this kind of game is to let children understand the meaning and connotation of 24 filial piety stories in ancient China, realize the importance of filial piety and know how to give their parents something in return. The finding of this research has shown the acceptance rate is high among those target groups and the relationship between children and parents can be enhanced while they are playing the games together. More importantly, the approach in this paper significantly offers an effective communication channel to the children and parents.
  • Keywords
    computer games; entertainment; mobile computing; social sciences computing; China; MGS; acceptance rate; children; edutainment mobile games; family communication problems; filial piety stories; innovative approach; mobile serious games; parents; Aging; Education; Games; Land mobile radio; Pediatrics; Smart phones; 24 filial piety stories; communication problem; filial piety education; mobile serious game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Interactive Collaborative Learning (ICL), 2012 15th International Conference on
  • Conference_Location
    Villach
  • Print_ISBN
    978-1-4673-2425-0
  • Electronic_ISBN
    978-1-4673-2426-7
  • Type

    conf

  • DOI
    10.1109/ICL.2012.6402163
  • Filename
    6402163