DocumentCode
2825834
Title
Height field haptics
Author
Potter, Kristin ; Johnson, David ; Cohen, Elaine
Author_Institution
Sch. of Comput., Utah Univ., USA
fYear
2004
fDate
27-28 March 2004
Firstpage
258
Lastpage
265
Abstract
We present a system for haptically rendering large height field datasets. In as much as, height fields are naturally mapped to piecewise bilinear patches. We develop algorithms for intersection, penetration depth, and closest point tracking using bilinear patches. In contrast to many common haptic rendering schemes for polygonal models, this approach does not require preprocessing or additional storage. Thus, it is particularly suitable for the large scale datasets found in geographic and reverse engineering applications.
Keywords
computational geometry; geographic information systems; haptic interfaces; image processing; rendering (computer graphics); reverse engineering; closest point tracking; dataset rendering; geographic engineering; haptic rendering; height field haptics; piecewise bilinear patches; polygonal models; reverse engineering; Application software; Computer interfaces; Force feedback; Haptic interfaces; Imaging phantoms; Large-scale systems; Layout; Rendering (computer graphics); Reverse engineering; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings. 12th International Symposium on
Print_ISBN
0-7695-2112-6
Type
conf
DOI
10.1109/HAPTIC.2004.1287204
Filename
1287204
Link To Document