DocumentCode
2826063
Title
Virtual Scene Control Using Human Body Postures
Author
Yonemoto, Satoshi ; Taniguchi, Rin-Ichiro
Author_Institution
Kyushu Sangyo University
Volume
5
fYear
2003
fDate
16-22 June 2003
Firstpage
56
Lastpage
56
Abstract
This paper describes a vision based 3D real-virtual interaction which enables realistic avatar motion control, and in which the virtual camera is controlled by the body posture of the user. The human motion analysis method is implemented by blob tracking. A physically-constrained motion synthesis method is implemented to generate realistic motion from a limit number of blobs. We address our framework to utilize virtual scene contexts as a priori knowledge. In order to make the virtual scene more realistically beyond the limitation of the real world sensing, we use a framework to augment the reality in the virtual scene by simulating various events of the real world. Concretely, we suppose that a virtual environment can provide action information for the avatar. 3rd-person viewpoint control coupled with body postures is also realized to directly access virtual objects.
Keywords
Avatars; Biological system modeling; Cameras; Computer vision; Humans; Layout; Motion analysis; Motion control; Tracking; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition Workshop, 2003. CVPRW '03. Conference on
Conference_Location
Madison, Wisconsin, USA
ISSN
1063-6919
Print_ISBN
0-7695-1900-8
Type
conf
DOI
10.1109/CVPRW.2003.10054
Filename
4624316
Link To Document