Title :
Collaborative Learning by Means of Video Games: An Entertainment System in the Learning Processes
Author :
Zea, N. Padilla ; Sánchez, J. L González ; Gutiérrez, F.L.
Author_Institution :
Video games & E-Learning Res. Lab., Univ. of Granada, Granada, Spain
Abstract :
New technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can use them as a tool of CSCL (computer-supported collaborative learning) into classrooms. Moreover, we consider that learning process is important enough to be measured in addition to the solution. So, we are interested in this scope and we present a first step towards our method of collaboration analysis in VGSCL (video game - supported collaborative learning): a messages categorization.
Keywords :
computer aided instruction; computer games; entertainment; groupware; computer-supported collaborative learning; educational systems; entertainment system; learning tools; video games; Collaboration; Collaborative work; Educational activities; Educational institutions; Electronic learning; Games; Graphics; Guidelines; Humans; Job design; CSCL; collaboration assessment; educational video games;
Conference_Titel :
Advanced Learning Technologies, 2009. ICALT 2009. Ninth IEEE International Conference on
Conference_Location :
Riga
Print_ISBN :
978-0-7695-3711-5
Electronic_ISBN :
978-0-7695-3711-5
DOI :
10.1109/ICALT.2009.95