DocumentCode :
2826899
Title :
Developing the Outdoor Game-Based Learning Environment by Using Ubiquitous Technologies
Author :
Yang, Ming-Jhe ; Chen, Jui-Hung ; Chao, Louis R. ; Shih, Timothy K.
Author_Institution :
Dept. of Comput. Sci. & Inf. Eng., Tamkang Univ., Taiwan
fYear :
2009
fDate :
15-17 July 2009
Firstpage :
270
Lastpage :
272
Abstract :
The outdoor experience game could help learner to learn the course knowledge by interact with real world learning activities. In this paper, we proposed the Web based outdoor experience game-based learning system by using the geography information system (GIS), global position system (GPS), wireless and mobile technologies. The outdoor game-based learning system could help learner and instructor easily to learn/develop the learning content/related environment setting.
Keywords :
Global Positioning System; Internet; computer aided instruction; geographic information systems; mobile computing; World Wide Web; geography information system; global position system; mobile technology; outdoor game-based learning environment; ubiquitous technologies; wireless technology; Chaos; Computer science; Educational technology; Geographic Information Systems; Geography; Global Positioning System; Knowledge engineering; Learning systems; Network servers; Testing; GBL; GIS; GPS; Mash-ups; Pervasive game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies, 2009. ICALT 2009. Ninth IEEE International Conference on
Conference_Location :
Riga
Print_ISBN :
978-0-7695-3711-5
Electronic_ISBN :
978-0-7695-3711-5
Type :
conf
DOI :
10.1109/ICALT.2009.27
Filename :
5194223
Link To Document :
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