• DocumentCode
    2826899
  • Title

    Developing the Outdoor Game-Based Learning Environment by Using Ubiquitous Technologies

  • Author

    Yang, Ming-Jhe ; Chen, Jui-Hung ; Chao, Louis R. ; Shih, Timothy K.

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Tamkang Univ., Taiwan
  • fYear
    2009
  • fDate
    15-17 July 2009
  • Firstpage
    270
  • Lastpage
    272
  • Abstract
    The outdoor experience game could help learner to learn the course knowledge by interact with real world learning activities. In this paper, we proposed the Web based outdoor experience game-based learning system by using the geography information system (GIS), global position system (GPS), wireless and mobile technologies. The outdoor game-based learning system could help learner and instructor easily to learn/develop the learning content/related environment setting.
  • Keywords
    Global Positioning System; Internet; computer aided instruction; geographic information systems; mobile computing; World Wide Web; geography information system; global position system; mobile technology; outdoor game-based learning environment; ubiquitous technologies; wireless technology; Chaos; Computer science; Educational technology; Geographic Information Systems; Geography; Global Positioning System; Knowledge engineering; Learning systems; Network servers; Testing; GBL; GIS; GPS; Mash-ups; Pervasive game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2009. ICALT 2009. Ninth IEEE International Conference on
  • Conference_Location
    Riga
  • Print_ISBN
    978-0-7695-3711-5
  • Electronic_ISBN
    978-0-7695-3711-5
  • Type

    conf

  • DOI
    10.1109/ICALT.2009.27
  • Filename
    5194223