• DocumentCode
    2826939
  • Title

    Development of Business Game Simulator for Supporting Collaborative Problem-Based Learning

  • Author

    Tseng, Chung Cheng ; Lan, Chung Hsien ; Lai, K. Robert

  • Author_Institution
    Dept. of Comput. Sci. & Eng., YuanZe Univ., Taiwan
  • fYear
    2009
  • fDate
    15-17 July 2009
  • Firstpage
    278
  • Lastpage
    280
  • Abstract
    This paper presents a business gaming simulator via fuzzy constraints-directed approach for supporting collaborative problem-based learning (PBL). In this gaming simulator, the problem is formulated and analyzed as a distributed fuzzy constraint satisfaction problem (DFCSP) to assist students realizing a wide range of business scenarios from different perspectives. The structure of the problem is represented as decision networks to help students to explore rdquowhat-ifrdquo hypotheses as well as to allow instructor to give appropriate instructions. In addition, a fuzzy constraint-directed agent negotiation mechanism is also provided to mimic more closely and naturally with the spirit of the real-world problem-solving for collaborative strategic planning and decision making. To demonstrate the ideas of the proposed framework for supporting PBL, we have developed a prototyped business simulator, MANAGER, and applied it successfully in the beer game for supporting collaborative PBL.
  • Keywords
    computer aided instruction; computer games; decision making; fuzzy set theory; negotiation support systems; strategic planning; MANAGER; beer game; business game simulator; collaborative problem-based learning; collaborative strategic planning; decision making; fuzzy constraints-directed approach; mimic autonomous negotiation agents in gaming environment; prototyped business simulator; Collaborative work; Computational modeling; Computer science; Computer simulation; Decision making; Environmental management; Game theory; International collaboration; Problem-solving; Strategic planning; agent negotiation; fuzzy constraints; problem-based learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2009. ICALT 2009. Ninth IEEE International Conference on
  • Conference_Location
    Riga
  • Print_ISBN
    978-0-7695-3711-5
  • Electronic_ISBN
    978-0-7695-3711-5
  • Type

    conf

  • DOI
    10.1109/ICALT.2009.182
  • Filename
    5194225