DocumentCode
2828349
Title
Dynamic subsumption architecture for programming intelligent agents
Author
Nakashima, Hideyuki ; Noda, Itsuki
Author_Institution
ETL, Tsukuba, Japan
fYear
1998
fDate
3-7 Jul 1998
Firstpage
190
Lastpage
197
Abstract
This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynamic subsumption architecture, which is more flexible and efficient than the original one
Keywords
cooperative systems; genetic algorithms; software agents; Gaea; dynamic subsumption architecture; flexible multi-agent systems; organic programming language; soccer game; soccer players; subsumption architecture; Boundary conditions; Computer architecture; Computer languages; Dynamic programming; Intelligent agent; Intelligent systems; Multiagent systems; Robot programming; Robot sensing systems; Software architecture; Switches;
fLanguage
English
Publisher
ieee
Conference_Titel
Multi Agent Systems, 1998. Proceedings. International Conference on
Conference_Location
Paris
Print_ISBN
0-8186-8500-X
Type
conf
DOI
10.1109/ICMAS.1998.699049
Filename
699049
Link To Document