• DocumentCode
    2828349
  • Title

    Dynamic subsumption architecture for programming intelligent agents

  • Author

    Nakashima, Hideyuki ; Noda, Itsuki

  • Author_Institution
    ETL, Tsukuba, Japan
  • fYear
    1998
  • fDate
    3-7 Jul 1998
  • Firstpage
    190
  • Lastpage
    197
  • Abstract
    This paper describes the application of an organic programming language Gaea in programming complex and flexible multi-agent systems. We consider a soccer game as an example. Using organic programming, we can program soccer players in an extended version of a subsumption architecture, called a dynamic subsumption architecture, which is more flexible and efficient than the original one
  • Keywords
    cooperative systems; genetic algorithms; software agents; Gaea; dynamic subsumption architecture; flexible multi-agent systems; organic programming language; soccer game; soccer players; subsumption architecture; Boundary conditions; Computer architecture; Computer languages; Dynamic programming; Intelligent agent; Intelligent systems; Multiagent systems; Robot programming; Robot sensing systems; Software architecture; Switches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multi Agent Systems, 1998. Proceedings. International Conference on
  • Conference_Location
    Paris
  • Print_ISBN
    0-8186-8500-X
  • Type

    conf

  • DOI
    10.1109/ICMAS.1998.699049
  • Filename
    699049