• DocumentCode
    2833361
  • Title

    Broad-leaf Virtual Plant

  • Author

    Li, Wenhui ; Guo, Wu ; Feng, Guanghui ; Meng, Yu ; Li, Ming

  • Author_Institution
    Jilin Univ., Changchun
  • fYear
    2006
  • fDate
    15-17 Dec. 2006
  • Firstpage
    734
  • Lastpage
    738
  • Abstract
    Virtual plant plays key roles in Virtual Reality. And efficient and realistic animation constitutes important foundation of it. This paper proposes a new modeling and animation method of broad leaf plant. It shows how to use a physically based animation method to realistically model the 3D foliage of plant with thickness information and to emulate the movements of stem and foliage in wind. In order to achieve fast collision detection we propose a suitable non-hierarchical spatial decomposition structure combined with oriented bounding boxes (OBB) for deforming broad leaf plant that can be constructed in a preprocessing phase, and then updated efficiently during the animation.
  • Keywords
    computer animation; virtual reality; 3D foliage; broad-leaf virtual plant; collision detection; nonhierarchical spatial decomposition structure; oriented bounding boxes; realistic animation; virtual reality; Animation; Blades; Computer science; Computer science education; Deformable models; Educational institutions; Fractals; Knowledge engineering; Laboratories; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Technology, 2006. ICIT 2006. IEEE International Conference on
  • Conference_Location
    Mumbai
  • Print_ISBN
    1-4244-0726-5
  • Electronic_ISBN
    1-4244-0726-5
  • Type

    conf

  • DOI
    10.1109/ICIT.2006.372315
  • Filename
    4237637