DocumentCode
2836356
Title
Fast processing of triangle meshes using triangle fans
Author
Galin, Eric ; Akkouche, Samir
Author_Institution
LIRIS, CNRS, France
fYear
2005
fDate
13-17 June 2005
Firstpage
326
Lastpage
331
Abstract
This paper presents a technique for decomposing a triangulated model into a set of triangle fans. We show that the triangle fan representation improves the performance of several fundamental geometric algorithms operating over triangle meshes. We present two accelerated algorithms, one for computing the nearest intersection between a ray and a fan of triangles, and one for computing the Euclidean distance from a point to a fan of triangles. We demonstrate the effectiveness of the triangle fan representation in several applications, including collision detection, implicit surface modeling and fast ray-tracing.
Keywords
computational geometry; mesh generation; ray tracing; solid modelling; Euclidean distance; collision detection; fast ray-tracing; fundamental geometric algorithm; implicit surface modeling; triangle fan representation; triangle meshes; triangulated model; Acceleration; Equations; Euclidean distance; Fans; Mathematical model; Ray tracing; Shape; Strips; Testing; Timing;
fLanguage
English
Publisher
ieee
Conference_Titel
Shape Modeling and Applications, 2005 International Conference
Print_ISBN
0-7695-2379-X
Type
conf
DOI
10.1109/SMI.2005.20
Filename
1563238
Link To Document