• DocumentCode
    2836423
  • Title

    Research on Augmented Reality Interactive Games

  • Author

    Fan, Rong ; Liu, Ying

  • Author_Institution
    Sino-Korean Sch. of Multi-media, Shanghai Univ. of Eng. Sci., Shanghai, China
  • fYear
    2011
  • fDate
    17-18 July 2011
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    Augmented Reality (Augmented Reality, referred to as AR for short) is one of the research hotspots of many renowned foreign universities and research institutions in recent years. AR technology has a wide range of applications not only in similar application fields to VR technology, such as research and development on sophisticated weaponry and aircraft, visualization of data model, virtual training, entertainment and arts and other fields, but also in medical research and anatomy training, manufacturing and maintenance of precision equipment, navigation of military aircraft, engineering design and remote control on robot and other areas. Besides, because of its characteristic enhancing the display output of real environment, it has more pronounced advantages than VR technology in those latter areas. Interactive games based on AR technology are games of developmental direction in the future. It can unite virtual and reality, which can bring sense of deeper immersion to the players, thus greatly increasing the interest and attraction of game. Such games used in the field of education, compared to the traditional gaming species, will greatly enhance the player´s memory, which can better achieve the entertaining and educational effect.
  • Keywords
    augmented reality; computer aided instruction; computer games; educational institutions; AR technology; anatomy training; augmented reality interactive game; data visualization; educational effect; engineering design; foreign university; medical research; military aircraft; player memory; precision equipment; robot remote control; sophisticated weaponry; virtual training; Augmented reality; Computers; Face; Face recognition; Games; Glass; Real time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits, Communications and System (PACCS), 2011 Third Pacific-Asia Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4577-0855-8
  • Type

    conf

  • DOI
    10.1109/PACCS.2011.5990152
  • Filename
    5990152