• DocumentCode
    2837520
  • Title

    Effect of environment on motivation and sense of presence in healthy subjects performing reaching tasks

  • Author

    Lourenço, Christiane B. ; Azeff, Liza ; Sveistrup, Heidi ; Levin, Mindy F.

  • Author_Institution
    Sch. of Phys. & Occupational Therapy, McGill Univ., Waterlolo, ON
  • fYear
    2008
  • fDate
    25-27 Aug. 2008
  • Firstpage
    93
  • Lastpage
    98
  • Abstract
    Better rehabilitation outcomes have been linked to higher levels of motivation in animal models of stroke recovery. Virtual reality environments have been postulated to increase the participantpsilas level of engagement and motivation in performing motor tasks. We evaluated motivation and presence in two groups of healthy participants (<25 yrs old; ges25yrs old) performing similar reaching tasks in four different environments - physical, 2D virtual reality, 3D virtual reality and video game. Sense of presence and motivation in each environment were assessed. Overall, the participants rated the video gaming environment as being the most motivating and enjoyable. The level of presence was related to motivation for the younger group only for the 2D VR environment but for all three VR environments in the older group. Our findings suggest that training environments can be made more motivating using virtual reality which is an important factor in maximizing motor recovery in neurological patients. Further research is needed to develop highly motivating applications suited to specific rehabilitation goals and patient needs.
  • Keywords
    computer games; medical computing; neurophysiology; patient rehabilitation; virtual reality; 2D virtual reality; 3D virtual reality; healthy participant; motor recovery; neurological patient; patient rehabilitation; video game; Computer displays; Games; Glass; Large screen displays; Lesions; Liquid crystal displays; Technological innovation; Virtual environment; Virtual reality; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation, 2008
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    978-1-4244-2700-0
  • Electronic_ISBN
    978-1-4244-2701-7
  • Type

    conf

  • DOI
    10.1109/ICVR.2008.4625143
  • Filename
    4625143