• DocumentCode
    2837808
  • Title

    Eye contact as trigger for modification of virtual character behavior

  • Author

    Grillon, Helena ; Thalmann, Daniel

  • Author_Institution
    EPFL-VRlab, Lausanne
  • fYear
    2008
  • fDate
    25-27 Aug. 2008
  • Firstpage
    205
  • Lastpage
    211
  • Abstract
    The increasing use of virtual reality in the treatment of phobias translates in a just as expanding need for realism in its scenes and characters. Virtual characters need to seem gifted with intelligence. A first step in achieving this is by giving them the possibility to interact with real people. In this paper we present an eye-tracking based method to obtain interactive virtual characters. We use eye-tracking data in order to determine whether a virtual character is being looked at or not during a public speaking exercise. We then use this in order to animate the character, making it look attentive when being looked at and bored when not. We present the results we have obtained from ratings of 12 healthy people who tested our application. Finally, we discuss the relevance of our application in the treatment of social phobia.
  • Keywords
    computer animation; medical computing; patient treatment; psychology; virtual reality; visual perception; character animation; eye contact; eye-tracking; interactive virtual character behavior; phobia treatment; virtual reality; Computer science; Eyes; Feedback; Head; Humans; Medical treatment; Monitoring; Speech synthesis; Testing; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation, 2008
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    978-1-4244-2700-0
  • Electronic_ISBN
    978-1-4244-2701-7
  • Type

    conf

  • DOI
    10.1109/ICVR.2008.4625161
  • Filename
    4625161