• DocumentCode
    283924
  • Title

    What´s wrong with the user interface: how rapid prototyping can help

  • Author

    Heaton, Nigel

  • Author_Institution
    Human Applications, Loughborough, UK
  • fYear
    1992
  • fDate
    33919
  • Firstpage
    42552
  • Lastpage
    42556
  • Abstract
    The challenge for user interface designers is to produce user interfaces that are not only easy to use, but also compliant with emerging legislation. To meet this aim, designers must look at the way in which interfaces are currently produced. Even in the most iterative of design cycles, interfaces are rarely considered early enough in the design. Nor, when they are considered, is it always possible to design them in an optimum way. Typically, the interface will be constrained by both hardware and software decisions taken at a much earlier stage, limiting the interface design solutions. The author suggests that the key to producing usable interfaces is through a policy of test-retest, design-redesign. The cheapest, most practical method of producing a truly iterative approach to interface design is through rapid prototyping. That is, prototyping conducted at the earliest stages, with minimal effort, maximum speed and in the end, resulting in software that is thrown away. Rapid prototyping of user interfaces should provide the design team with an opportunity to explore the myriad of possibilities for delivering usability without involving the project in huge expense
  • Keywords
    software prototyping; user interfaces; design cycles; design team; design-redesign; interface design solutions; legislation; rapid prototyping; software decisions; test-retest; truly iterative approach; usable interfaces; user interfaces;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Software Prototyping and Evolutionary Development, IEE Colloquium on
  • Conference_Location
    London
  • Type

    conf

  • Filename
    214388