DocumentCode
2841574
Title
Body expression in virtual environments
Author
Emering, Luc ; Boulic, Ronan ; Thalmann, Daniel
Author_Institution
Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
fYear
1999
fDate
1999
Firstpage
177
Lastpage
182
Abstract
As technology improves, virtual reality interfaces based on body actions and expressions are becoming more and more important. In the domain of games, an evident application is the control of the hero by body actions. The robotics domain is another area where such an interface presents an attractive issue, especially in the tele-presence field. In this paper we discuss an action model along with a real-time recognition system and show how it may be used in virtual environments
Keywords
behavioural sciences; computer animation; pattern recognition; real-time systems; virtual reality; body actions; pattern recognition; real-time systems; user interfaces; virtual environments; virtual reality; Computer displays; Computer graphics; Graphical user interfaces; Humans; Orbital robotics; Robot control; Space technology; Streaming media; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Robot and Human Interaction, 1999. RO-MAN '99. 8th IEEE International Workshop on
Conference_Location
Pisa
Print_ISBN
0-7803-5841-4
Type
conf
DOI
10.1109/ROMAN.1999.900336
Filename
900336
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