• DocumentCode
    2846375
  • Title

    Cellular ANTomata: Food-Finding and Maze-Threading

  • Author

    Rosenberg, Arnold L.

  • Author_Institution
    Electr. & Comput. Eng., Colorado State Univ., Fort Collins, CO
  • fYear
    2008
  • fDate
    9-12 Sept. 2008
  • Firstpage
    528
  • Lastpage
    535
  • Abstract
    A model for realizing ant-inspired algorithms that coordinate robots within a fixed, geographically constrained environment is proposed and illustrated. The model, dubbed cellular ANTomata, inverts the relationship between ant-robots and the environment that they navigate: intelligence now resides in the environment rather than in the ants. The cellular ANTomaton model is illustrated via three proof-of-concept problems: having ants "park" in the nearest corner; having ants seek "food items" (both with and without impenetrable obstacles); having a single ant thread a maze. In all cases, "unintelligent" cellular-ANTomata-based ant-robots accomplish goals provably more efficiently than traditional "intelligent" ant-robots can; indeed, "intelligent" ant-robots cannot park at all! All of the presented algorithms are scalable: they provably work within any finite-size environment.
  • Keywords
    cellular automata; intelligent robots; multi-robot systems; ant-inspired algorithms; ant-robots; cellular ANTomata; finite-size environment; food-finding methods; geographically constrained environment; maze-threading; proof-of-concept problems; Accidents; Machinery; Mobile computing; Mobile robots; Navigation; Parallel processing; Registers; Robot kinematics; Robotics and automation; Tiles; Cellular Automata; ant-inspired robots; path-planning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel Processing, 2008. ICPP '08. 37th International Conference on
  • Conference_Location
    Portland, OR
  • ISSN
    0190-3918
  • Print_ISBN
    978-0-7695-3374-2
  • Electronic_ISBN
    0190-3918
  • Type

    conf

  • DOI
    10.1109/ICPP.2008.13
  • Filename
    4625890