Title :
Ambient Videogames for Health Monitoring in Older Adults
Author :
Zavala-Ibarra, Iván ; Favela, Jesús
Author_Institution :
Comput. Sci. Dept., CICESE Res. Center, Ensenada, Mexico
Abstract :
Ambient videogames can be used for frequent continuous monitoring of older adults in order to detect early signs of frailty. In this paper we propose a general architecture for health monitoring through ambient videogames and illustrate its instantiation with the development of two ambient casual games that have been designed to measure arm muscle strength utilizing a custom-designed interaction device that provides a natural user interface for the games. The games are designed to be used frequently and for short periods of time. We conducted a formative evaluation of the games with 5 older adults to assess ease of use and their interest in playing them. We compare the results of traditional measures of muscle strength using a clinical dynamometer with those obtained using the videogame.
Keywords :
computer games; dynamometers; health care; medical computing; muscle; patient monitoring; user interfaces; ambient casual games; ambient videogames; arm muscle strength; clinical dynamometer; continuous monitoring; custom-designed interaction device; formative evaluation; frailty; health monitoring; natural user interface; older adults; Atmospheric measurements; Games; Monitoring; Muscles; Particle measurements; Sensors; Zigbee; Game design; ambient games; embodied interfaces;
Conference_Titel :
Intelligent Environments (IE), 2012 8th International Conference on
Conference_Location :
Guanajuato
Print_ISBN :
978-1-4673-2093-1