DocumentCode :
2849562
Title :
Filling boundaries by insertion and traversal in a linear quadtree domain
Author :
Wilke, Lars M. ; Schrack, Günther F.
Author_Institution :
MacDonald Dettwiler Assoc., Richmond, BC, Canada
fYear :
1995
fDate :
17-19 May 1995
Firstpage :
399
Lastpage :
402
Abstract :
An algorithm is presented which fills contours described by a set of pixels whose locations are given in unsorted linear quadtree (LQT) form. Each pixel requires an associated blocking code which determines locally in which direction the region should grow. The technique takes advantage of some observations in LQT code arithmetic to determine if the boundary pixels fall on the edges or vertices of lower resolution LQT cells. This information allows for the automatic determination of boundary cells after the pixels have been inserted into a regular quadtree. Remaining uncoloured cells are coloured using conventional techniques. The algorithm compares favourably with existing LQT filling algorithms both in time and space complexity
Keywords :
computational complexity; image coding; image segmentation; quadtrees; LQT code arithmetic; LQT filling algorithms; algorithm; blocking code; boundaries filling; boundary pixels; contours; edges; insertion; linear quadtree domain; space complexity; time complexity; traversal; unsorted linear quadtree; vertices; Arithmetic; Data structures; Filling; Graphics; Image coding; Indexing; Information systems; Sorting; Spatial resolution;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications, Computers, and Signal Processing, 1995. Proceedings., IEEE Pacific Rim Conference on
Conference_Location :
Victoria, BC
Print_ISBN :
0-7803-2553-2
Type :
conf
DOI :
10.1109/PACRIM.1995.519553
Filename :
519553
Link To Document :
بازگشت