DocumentCode :
2850011
Title :
Behavior modeling of computer generated forces
Author :
Sun, Shaobin ; Pan, Jun
Author_Institution :
Mil. Simulation Center, Armored Forces Inst. of PLA, Bengbu, China
fYear :
2012
fDate :
24-27 June 2012
Firstpage :
78
Lastpage :
81
Abstract :
The purpose of this work is to develop a MAS to model the behaviors of Tank unit CGF. Based on analysis and abstraction of real forces operation, a hierarchical structure CGF agent model is first designed by adopting the principle of hierarchically structured assembling. The model clearly draws the separation between the pure knowledge base and the functional part, its hierarchically structured composition integrates both the behavior-pattern-based reactive behavior and planning-based deliberative behavior. In order to simulate CGF unit-level aggregation behaviors, the CGF organization model based on military command control structure is proposed, and the cooperation mechanism among related CGF agents is discussed. The hierarchy of CGF facilitates the cooperation in real time by allowing us to divide up the planning problems between levels. The whole system works as a distributed Hierarchical Task Network planner which is interleaving planning and execution.
Keywords :
military computing; military vehicles; multi-agent systems; CGF agent model; MAS; behavior modeling; behavior pattern based reactive behavior; computer generated forces; cooperation mechanism; hierarchical task network planner; military command control structure; planning based deliberative behavior; tank unit CGF; Lead; Military computing; Weapons; agent; behavior modeling; computer generated forces; cooperation; multi-agent systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electrical & Electronics Engineering (EEESYM), 2012 IEEE Symposium on
Conference_Location :
Kuala Lumpur
Print_ISBN :
978-1-4673-2363-5
Type :
conf
DOI :
10.1109/EEESym.2012.6258592
Filename :
6258592
Link To Document :
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