Title :
Randomized solutions to partial information dynamic zero-sum games
Author :
Bopardikar, S.D. ; Hespanha, J.P.
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of California at Santa Barbara, Santa Barbara, CA, USA
fDate :
June 29 2011-July 1 2011
Abstract :
This paper presents randomized methods to solve partial information dynamic zero-sum games. We extend the recently introduced sampled saddle-point (SSP) algorithm, which provided probabilistic security guarantees in static zero-sum matrix games. A straightforward extension to partial information dynamic games is to apply the SSP algorithm to the matrix obtained by recording the outcomes of playing every policy of one player against every policy of the other player. However, the matrix so obtained has typically a very large size. This paper formalizes a novel extension of the SSP algorithm to partial information dynamic games, which does not require generating the entire matrix. We show that the bounds derived for the SSP algorithm in the static case, provide the same level of probabilistic security for a partial information dynamic game. The effectiveness of the procedure is demonstrated by solving a prototypical example of a board game with partial information, for which no deterministic security levels have been published.
Keywords :
game theory; matrix algebra; randomised algorithms; board game; deterministic security level; partial information dynamic zero-sum games; probabilistic security guarantee; randomized method; randomized solution; sampled saddle-point algorithm; static zero-sum matrix games; Algorithm design and analysis; Complexity theory; Game theory; Games; Heuristic algorithms; Probabilistic logic; Security; Dynamic Games; Partial Information; Randomized Algorithms;
Conference_Titel :
American Control Conference (ACC), 2011
Conference_Location :
San Francisco, CA
Print_ISBN :
978-1-4577-0080-4
DOI :
10.1109/ACC.2011.5991094