DocumentCode :
2853862
Title :
Simulating the Coalescence and Separation of Bubble and Foam by Particle Level Set Method
Author :
Shimada, Ryo ; Rahman, Sejuti ; Kawaguchi, Yoichiro
Author_Institution :
Tokyo Univ., Tokyo
fYear :
2008
fDate :
26-28 Aug. 2008
Firstpage :
18
Lastpage :
22
Abstract :
In this paper, we present a physics-based computer graphics technique for simulating and rendering foams and bubbles floating on the calm surface of fluid. We integrate rendering of bubble and foam, fluid simulation and the interactions between them to create the appearance of realistic liquids. As a whole, the animation of bubble that floats on the surface of fluid becomes possible by the technique of this research.
Keywords :
bubbles; computer graphics; flow simulation; foams; physics computing; bubble-foam separation; fluid simulation; particle level set method; physics-based computer graphics technique; Character generation; Computational efficiency; Computational modeling; Computer graphics; Computer simulation; Fluid dynamics; Level set; Rendering (computer graphics); Surface tension; Visualization; bubble; foam; natural phenomena; particle level set;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
Conference_Location :
Penang
Print_ISBN :
978-0-7695-3359-9
Type :
conf
DOI :
10.1109/CGIV.2008.30
Filename :
4626978
Link To Document :
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