• DocumentCode
    2853862
  • Title

    Simulating the Coalescence and Separation of Bubble and Foam by Particle Level Set Method

  • Author

    Shimada, Ryo ; Rahman, Sejuti ; Kawaguchi, Yoichiro

  • Author_Institution
    Tokyo Univ., Tokyo
  • fYear
    2008
  • fDate
    26-28 Aug. 2008
  • Firstpage
    18
  • Lastpage
    22
  • Abstract
    In this paper, we present a physics-based computer graphics technique for simulating and rendering foams and bubbles floating on the calm surface of fluid. We integrate rendering of bubble and foam, fluid simulation and the interactions between them to create the appearance of realistic liquids. As a whole, the animation of bubble that floats on the surface of fluid becomes possible by the technique of this research.
  • Keywords
    bubbles; computer graphics; flow simulation; foams; physics computing; bubble-foam separation; fluid simulation; particle level set method; physics-based computer graphics technique; Character generation; Computational efficiency; Computational modeling; Computer graphics; Computer simulation; Fluid dynamics; Level set; Rendering (computer graphics); Surface tension; Visualization; bubble; foam; natural phenomena; particle level set;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
  • Conference_Location
    Penang
  • Print_ISBN
    978-0-7695-3359-9
  • Type

    conf

  • DOI
    10.1109/CGIV.2008.30
  • Filename
    4626978