• DocumentCode
    2853897
  • Title

    Real-Time Simulation of Granular Materials Using Graphics Hardware

  • Author

    Yasuda, Ren ; Harada, Tatsuya ; Kawaguchi, Yoichiro

  • Author_Institution
    Univ. of Tokyo, Tokyo
  • fYear
    2008
  • fDate
    26-28 Aug. 2008
  • Firstpage
    28
  • Lastpage
    31
  • Abstract
    We present a method to compute friction in a particle-based simulation of granular materials on GPUs and its data structure. We use Distinct Element Method to compute the force between particles. There has been a method to accelerate Distinct Element Method using GPUs, but the method does not compute friction. We implemented friction into the DEM simulation on GPUs and this leads to the real-time simulation of granular materials.
  • Keywords
    computer graphic equipment; digital simulation; friction; granular materials; physics computing; real-time systems; distinct element method; granular material; graphics hardware; graphics processing unit; particle-based simulation; real-time simulation; Acceleration; Computational modeling; Computer graphics; Computer simulation; Damping; Data structures; Data visualization; Friction; Hardware; Hydrodynamics; Distinct Element Method; GPU;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
  • Conference_Location
    Penang
  • Print_ISBN
    978-0-7695-3359-9
  • Type

    conf

  • DOI
    10.1109/CGIV.2008.45
  • Filename
    4626980