DocumentCode
2853897
Title
Real-Time Simulation of Granular Materials Using Graphics Hardware
Author
Yasuda, Ren ; Harada, Tatsuya ; Kawaguchi, Yoichiro
Author_Institution
Univ. of Tokyo, Tokyo
fYear
2008
fDate
26-28 Aug. 2008
Firstpage
28
Lastpage
31
Abstract
We present a method to compute friction in a particle-based simulation of granular materials on GPUs and its data structure. We use Distinct Element Method to compute the force between particles. There has been a method to accelerate Distinct Element Method using GPUs, but the method does not compute friction. We implemented friction into the DEM simulation on GPUs and this leads to the real-time simulation of granular materials.
Keywords
computer graphic equipment; digital simulation; friction; granular materials; physics computing; real-time systems; distinct element method; granular material; graphics hardware; graphics processing unit; particle-based simulation; real-time simulation; Acceleration; Computational modeling; Computer graphics; Computer simulation; Damping; Data structures; Data visualization; Friction; Hardware; Hydrodynamics; Distinct Element Method; GPU;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
Conference_Location
Penang
Print_ISBN
978-0-7695-3359-9
Type
conf
DOI
10.1109/CGIV.2008.45
Filename
4626980
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