DocumentCode
2853949
Title
Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation
Author
Jong Sze Joon ; Soon Eu Hui ; Yuen May Chan
Author_Institution
Fac. of Creative Multimedia, Multimedia Univ., Cyberjaya
fYear
2008
fDate
26-28 Aug. 2008
Firstpage
49
Lastpage
54
Abstract
This paper reviews the integration of computer graphics principles in simulating photorealistic 3D environments integrating life action footage for film. To achieve adequate believability and create impact, the look of the 3D background requires digital enhancement to achieve a certain stage of realism. This will depend primarily on the material/shader and renderer utilised in the 3D application. Despite having the realistic look, the other aspect to consider for a perfect merge between 3D and life requires one to skillfully match perspective and lighting. Another aspect to consider is the cinematography and composition of the scene.
Keywords
cinematography; computer animation; rendering (computer graphics); animation; cinematography; computer graphics principles; digital enhancement; film; life action footage; photorealistic 3D environments; renderer; Animation; Bit rate; Cinematography; Computer displays; Computer graphics; Image converters; Layout; Motion pictures; Production; Visualization; Motion capture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
Conference_Location
Penang
Print_ISBN
978-0-7695-3359-9
Type
conf
DOI
10.1109/CGIV.2008.28
Filename
4626983
Link To Document