• DocumentCode
    2853949
  • Title

    Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation

  • Author

    Jong Sze Joon ; Soon Eu Hui ; Yuen May Chan

  • Author_Institution
    Fac. of Creative Multimedia, Multimedia Univ., Cyberjaya
  • fYear
    2008
  • fDate
    26-28 Aug. 2008
  • Firstpage
    49
  • Lastpage
    54
  • Abstract
    This paper reviews the integration of computer graphics principles in simulating photorealistic 3D environments integrating life action footage for film. To achieve adequate believability and create impact, the look of the 3D background requires digital enhancement to achieve a certain stage of realism. This will depend primarily on the material/shader and renderer utilised in the 3D application. Despite having the realistic look, the other aspect to consider for a perfect merge between 3D and life requires one to skillfully match perspective and lighting. Another aspect to consider is the cinematography and composition of the scene.
  • Keywords
    cinematography; computer animation; rendering (computer graphics); animation; cinematography; computer graphics principles; digital enhancement; film; life action footage; photorealistic 3D environments; renderer; Animation; Bit rate; Cinematography; Computer displays; Computer graphics; Image converters; Layout; Motion pictures; Production; Visualization; Motion capture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
  • Conference_Location
    Penang
  • Print_ISBN
    978-0-7695-3359-9
  • Type

    conf

  • DOI
    10.1109/CGIV.2008.28
  • Filename
    4626983