DocumentCode
2853993
Title
User Experience Using Motion Capture: Simulation of Human Motion for Multimedia Applications
Author
Joon, Jong Sze ; Thwaites, Harold ; Weng, Khong Chee
Author_Institution
Fac. of Creative Multimedia, Multimedia Univ., Cyberjaya
fYear
2008
fDate
26-28 Aug. 2008
Firstpage
69
Lastpage
74
Abstract
This paper presents a motion-capture-based control framework by simulating three core motions namely walking, jumping and running to enhance user experience for Multimedia applications. Using MWalker V1 application, a user can directly control the full body motion of an avatar in virtual environments with different physical attributes for various multimedia applications. However, there are still a few fundamental problems. This research outlines how different physique produces different behavioural patterns based upon mass and proportion. This research considers ´motion´ to identify the differences in each subject´s physical attributes by sampling subjects of physical differences. The purpose of the research is to study the detail of motion of various subjects with differences in physical attributes, for simulation of human motion for multimedia applications.
Keywords
avatars; multimedia systems; avatar; behavioural patterns; human motion simulation; jumping motion; motion capture; running motion; user experience; virtual environments; walking motion; Animation; Computational modeling; Computer simulation; Humans; Legged locomotion; Motion analysis; Motion control; Sampling methods; Visual system; Visualization; actor physique; human motion; motion capture; motion editing; multimedia applications;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on
Conference_Location
Penang
Print_ISBN
978-0-7695-3359-9
Type
conf
DOI
10.1109/CGIV.2008.27
Filename
4626986
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