• DocumentCode
    2856524
  • Title

    Dynamic Materials Global Illumination Rendering Based on BRDF

  • Author

    Wang Fang ; Chen Dao-He

  • Author_Institution
    Dept. of Inf. Manage., Zhengzhou Univ., Zhengzhou, China
  • fYear
    2009
  • fDate
    19-20 Dec. 2009
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    When the materials in scene are invariant, a linear transformation occurs in the transmission change from lighting to outgoing radiance, which makes a real-time global illumination rendering achieved. However, such linear transformation does not hold when materials change. This paper presents an real-time rendering algorithm for scenes with editable materials under direct and indirect illumination. All materials in scenes are represented as various linear combinations of the BRDF base, from which, all outgoing radiance luminance of each combination are precomputed. When it renders, linear combines the pre-computed data by the coefficient resulted from different materials projection on the base, the nonlinear problem is converted to a linear one, and the final effects of global illumination rendingering in real-time can be achieved. The algorithm only takes twice reflection into account, without viewing any refraction or translucency.
  • Keywords
    rendering (computer graphics); bidirectional reflectance distribution function; direct illumination; dynamic materials global illumination rendering; indirect illumination; Bidirectional control; Distribution functions; Educational institutions; Graphics; Information management; Layout; Lighting; Optical reflection; Reflectivity; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Engineering and Computer Science, 2009. ICIECS 2009. International Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-4994-1
  • Type

    conf

  • DOI
    10.1109/ICIECS.2009.5365735
  • Filename
    5365735