DocumentCode
2858961
Title
Designing quick & dirty applications for mobiles: Making the case for the utility of HCI principles
Author
Baillie, Lynne ; Morton, Lee
Author_Institution
Sch. of Eng. & Comput., Glasgow Caledonian Univ., Glasgow, UK
fYear
2009
fDate
22-25 June 2009
Firstpage
293
Lastpage
298
Abstract
Many applications are currently being built for mobile phones that are intended as throwaway gimmicks that people download from places like Apple istore. Users can download small throwaway applications for their mobile phone for as little as ninety nine cents. We were interested in what affect these two components e.g. throwaway and cheapness has on the use of HCI guidelines by the designers of these applications and whether or not it was worth their while incorporating them into their design given the temporary nature of use. In this paper we describe how we tested two designs of the same concept. The first design brief was company led and did not explicitly adhere to any HCI principles and the second was designed according to HCI principles. We tested both applications with users in the field to see which was the simplest and most intuitive to use.
Keywords
human computer interaction; mobile handsets; performance evaluation; software tools; telecommunication computing; Apple istore; HCI principle; human computer interaction; mobile phones application; throwaway application; Costs; Design engineering; Displays; Feedback; Guidelines; Human computer interaction; Mobile computing; Mobile handsets; Testing; Usability; Evaluation; Mobile Application; Throwaway application; Usability;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology Interfaces, 2009. ITI '09. Proceedings of the ITI 2009 31st International Conference on
Conference_Location
Dubrovnik
ISSN
1330-1012
Print_ISBN
978-953-7138-15-8
Type
conf
DOI
10.1109/ITI.2009.5196097
Filename
5196097
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