DocumentCode
2860237
Title
Posture and Gesture Recognition using 3D Body Shapes Decomposition
Author
Chu, Chi-Wei ; Cohen, Israel
Author_Institution
University of Southern California
fYear
2005
fDate
25-25 June 2005
Firstpage
69
Lastpage
69
Abstract
We present a method for describing arbitrary human posture as a combination of basic postures. This decomposition allows for recognition of a larger number of postures and gestures from a small set of elementary postures called atoms. We propose a modified version of the matching pursuit algorithm for decomposing an arbitrary input posture into a linear combination of primary and secondary atoms. These atoms are represented through their shape descriptor inferred from the 3D visual-hull of the human body posture. Using an atom-based description of postures increases tremendously the set of recognizable postures while reducing the required training data set. A gesture recognition system based on the atom decomposition and Hidden Markov Model (HMM) is also described. Instead of representing gestures as HMM transition of postures, we separate the description of gestures as two HMMs, each describing the transition of Primary/Secondary atoms; thus greatly reducing the size of state space of HMM. We illustrate the proposed approach for posture and gesture recognition method on a set of video streams
Keywords
Biological system modeling; Cameras; Dictionaries; Hidden Markov models; Humans; Intelligent robots; Intelligent systems; Matching pursuit algorithms; Shape; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition - Workshops, 2005. CVPR Workshops. IEEE Computer Society Conference on
Conference_Location
San Diego, CA, USA
ISSN
1063-6919
Print_ISBN
0-7695-2372-2
Type
conf
DOI
10.1109/CVPR.2005.510
Filename
1565376
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