DocumentCode :
2860796
Title :
Optimization-Based Multi-scale Texture Synthesis
Author :
Xulong, Fan ; Zhaojiong, Chen
Author_Institution :
Coll. of Math. & Comput. Sci., FuZhou Univ., Fuzhou, China
fYear :
2011
fDate :
14-17 Oct. 2011
Firstpage :
170
Lastpage :
174
Abstract :
Multi-scale texture synthesis is a rising research in recent years. There are two shortcomings: First, the exemplar design is very difficult, Second, Multi-scale texture synthesis uses pixel matching. Pixel matching can not capture the big structure information of the texture and it requires significant resources. A new multi-scale texture synthesis algorithm based optimization was proposed. The algorithm designs input exemplar textures using graph structure, constructs an exemplar-relation graph, adopts patch matching synthesis, introduces optimization to keep patch matching properly, and the size of the block can be adjusted and a jitter function was proposed. The algorithm absorbed the random characteristic of the pixel matching, and enhanced synthesis efficiency. Experimental results show that the method is effective.
Keywords :
graph theory; image matching; image texture; exemplar-relation graph; graph structure; jitter function; optimization-based multiscale texture synthesis; patch matching synthesis; pixel matching; Algorithm design and analysis; Computer science; Educational institutions; Jitter; Minimization; Optimization; Energy function; Exemplar-relation graph; Multi-scale; Optimization; Texture synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Distributed Computing and Applications to Business, Engineering and Science (DCABES), 2011 Tenth International Symposium on
Conference_Location :
Wuxi
Print_ISBN :
978-1-4577-0327-0
Type :
conf
DOI :
10.1109/DCABES.2011.63
Filename :
6118578
Link To Document :
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