DocumentCode
2861596
Title
Computational Anatomy for Generating 3D Avatars and Boosting Face Recognition Systems
Author
Vaillant, M. ; Zang, G. ; Aliperti, J. ; Santhanam, N. ; Doucette, S. ; Hoffman, B. ; Miller, M.I.
Author_Institution
Animetrics, Inc.
fYear
2005
fDate
25-25 June 2005
Firstpage
150
Lastpage
150
Abstract
In this paper we present results of an automated system for generating 3D avatars from one or more photographs. We are motivated by the need to support pose and lighting correction for invariant facial identification. Our approach is to extend techniques from the now well established Computational Anatomy field to accommodate the projective geometry associated with video imagery. We present the general Compuational Anatomy framework, describe its merger with and application to the projective geometry setting, and present validation results on FRGC EXP 1.0.1, FRGC EXP 1.0.4, and FERET databases. In particular, we find sub-degree bias in rigid motion accuracy for avatar generation, and 1/20 eye distance average errors in feature landmark accuracy.
Keywords
Anatomy; Avatars; Boosting; Computational geometry; Face detection; Face recognition; Image databases; Photometry; Robustness; Spatial databases;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition - Workshops, 2005. CVPR Workshops. IEEE Computer Society Conference on
Conference_Location
San Diego, CA, USA
ISSN
1063-6919
Print_ISBN
0-7695-2372-2
Type
conf
DOI
10.1109/CVPR.2005.571
Filename
1565468
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