DocumentCode :
2864836
Title :
Modular Indoor Games: A Hybrid of Video and Outdoor Games
Author :
Halim, Zahid ; Baig, A. Rauf ; Khan, Salabat
Author_Institution :
Dept. of Comput. Sci., Nat. Univ. of Comput. & Emerging Sci., Islamabad, Pakistan
fYear :
2009
fDate :
11-13 Dec. 2009
Firstpage :
1
Lastpage :
4
Abstract :
In this paper we propose a hybrid of video games and classical outdoor games to address two issues: first the health related concern and second making the game as entertaining as video and computer games. Our proposed solution consists of tangible tiles with the capability of interacting with the user and each other. In addition to this the paper also contributes a genetic algorithm (GA) based approach to create interesting games for the proposed platform. The initial survey conducted in this regard show the idea to be very promising in defining next generation´s entertainment and games.
Keywords :
computer games; genetic algorithms; genetic algorithm; health related concern; modular indoor games; video-outdoor games; Automatic generation control; Cameras; Computer science; Evolutionary computation; Foot; Games; Genetic algorithms; Glass; History; Tiles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-4507-3
Electronic_ISBN :
978-1-4244-4507-3
Type :
conf
DOI :
10.1109/CISE.2009.5366288
Filename :
5366288
Link To Document :
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