DocumentCode :
2870983
Title :
The Organization and Schedule Management of Virtual Scene Based on H-B++ Tree
Author :
Ye, Li ; Wang, Bo ; Li, Hui
Author_Institution :
Sch. of Autom. Eng., Univ. of Electron. Sci. & Technol. of China, Chengdu
fYear :
2006
fDate :
25-28 June 2006
Firstpage :
2296
Lastpage :
2301
Abstract :
Aimed at the problems of the realization of the virtual scene in virtual reality techniques, the concept of logic control layer is proposed on the base of traditional visual scene simulation systems. The organization and schedule management of virtual scenes are put into the core station to independent of the scene rendering in virtual reality systems. Combined the idea of hash table and B+ tree, a new data structure - H-B++ tree is proposed for the first time. These ideas are used in the development of a launch vehicle simulation training system in this paper. The defects of traditional visual scene simulation programs are avoided by the organization and schedule management of virtual scene via H-B++ tree. At the same time, obvious effects have been achieved
Keywords :
digital simulation; rendering (computer graphics); software management; space vehicles; tree data structures; virtual reality; visual programming; B+ tree; H-B++ tree; hash table; launch vehicle simulation training system; logic control layer; organization management; scene rendering; schedule management; virtual reality techniques; visual scene simulation system; Arithmetic; Automation; Layout; Logic; Management training; Mechatronics; Real time systems; Scheduling; Vehicles; Virtual reality; H-B++ Tree; Logic Control layer; Schedule Management and Organization; Virtual Scene Simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mechatronics and Automation, Proceedings of the 2006 IEEE International Conference on
Conference_Location :
Luoyang, Henan
Print_ISBN :
1-4244-0465-7
Electronic_ISBN :
1-4244-0466-5
Type :
conf
DOI :
10.1109/ICMA.2006.257670
Filename :
4026456
Link To Document :
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