DocumentCode :
2871104
Title :
GPU Implementation for Wilson-θ Method
Author :
Xia Jianming ; Wei Demin
Author_Institution :
Dept. of Civil Eng., South China Univ. of Technol., Guangzhou, China
fYear :
2009
fDate :
11-13 Dec. 2009
Firstpage :
1
Lastpage :
4
Abstract :
The GPU implementation for Wilson-θ method computing the dynamic response of structures is presented. We use a four-channel, two-dimensional texture to represent a matrix and a vector, and present a new texture reduction algorithm not requiring the texture size be the power of 2. A GPU based algorithm for solving the inverse of a matrix is also presented, where the aforementioned reduction algorithm is used to search the full pivot and the pivot´s row and column indices. GPU is used to accelerate the computations for the inverse of the effective stiffness matrix and the acceleration, velocity and displacement of the structure at every time step. The computations are compared against those on the CPU, proving the proposed GPU based algorithms have good accuracy and fast running time.
Keywords :
computer graphic equipment; dynamic response; matrix algebra; vectors; GPU implementation; Wilson-θ method; dynamic response; matrix representation; stiffness matrix; vector;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-4507-3
Electronic_ISBN :
978-1-4244-4507-3
Type :
conf
DOI :
10.1109/CISE.2009.5366649
Filename :
5366649
Link To Document :
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