DocumentCode :
2871198
Title :
Mapping Business Simulation Games to a Component Architecture
Author :
Neef, Alexander ; Maciuszek, Dennis ; Martens, Alke
Author_Institution :
Inst. of Comput. Sci., Univ. of Rostock, Rostock, Germany
fYear :
2011
fDate :
6-8 July 2011
Firstpage :
366
Lastpage :
368
Abstract :
The paper proposes a component-based approach for the development of educational business simulation games. We identify common features of educational business simulations and construction and management games, and merge these in a reusable and extensible software architecture.
Keywords :
computer games; management education; object-oriented programming; software architecture; software reusability; business simulation game mapping; component architecture; component-based approach; educational business simulation game mapping; management games; software architecture; software reusability; Artificial intelligence; Business; Computational modeling; Computer architecture; Games; Training; business simulation; component; framework; game-based learning; pattern; software engineering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
Conference_Location :
Athens, GA
ISSN :
2161-3761
Print_ISBN :
978-1-61284-209-7
Electronic_ISBN :
2161-3761
Type :
conf
DOI :
10.1109/ICALT.2011.115
Filename :
5992347
Link To Document :
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